Tsuro of the Seas It is such an awesome game! It was the ONE game I had to buy while we were at GenCon. The Calliope booth was decently busy but I was able to get my copy, hassle free, and they even threw in some Tsuro of the Seas pins!
We didn’t get a chance to test it out, play wise, until we got back into town and were settled in for a few days. However, I did rip the plastic wrap off as soon as I got into the hotel from the convention so I could check out all of the goodies. It came with the standard rice paper Tsuro Art, which I love! The rules are not ridiculously long but they are different from regular Tsuro. The new board is amazing and has a beautiful picture of one of the daikaiju across it. There are plenty of wake tiles and this new edition of Tsuro also includes one gold and one blue die.
Rules are a little different. Afterall, you aren’t a dragon soaring across the skies! You are a boat, or a captain of a boat, and you must navigate the seas and hope that you don’t run into any daikaiju (monsters)! Starting up the game, placement of your boat, and placement of the wake tiles is the same as usual. What is different is that there are numbers on two sides of the grid that is the Tsuro board. You roll your blue and gold die and look at the gold and blue numbers on the board to see where you place the starting daikaiju, before the game starts, which will vary depending on the number of players. You also roll to see if the daikaiju move at the beginning of your turn. They move on a combined roll of 7, 8 and 9! If you roll one of these totals, you roll a dice for each daikaiju on the board. Sometimes they will move and sometimes a new one will come into play! If they land on your boat, you’re sunk. If they fly off the board, they are gone. If they crash into one another than one of them is destroyed! It got a little crazy with the daikaiju!
The new element in this secondary version of Tsuro, makes it harder to strategize. It adds a huge element of chaos to the game and it makes it more fun with more players! I would definitely recommend this as a party game or a game for families! The 7, 8 and 9 totals are easily rolled and there is usually alot of daikaiju movement so just be aware that you will be moving those crazy creatures all over the place!
Remember, the last boat standing is the winner, but the daikaiju can easily win!